The CyberSquad embark on a quest to build a new Encryptor Chip for Motherboard and cure her virus.
The CyberSquad and their new friend Scanner embark on a quest to build a new Encryptor Chip for Motherboard and cure her virus. With Hacker in hot pursuit, the kids must run, ski, canoe and climb their way to the end of the mission. In the process, they learn that a little activity over time adds up. But will they also cure Motherboard? Big idea: To have fun and be healthy, get up and moving for sixty minutes each day. Math concepts: Data Representation/Tables.